I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.
Any game where the goal is to build territory has to be beautiful. There may be phases of combat, but they are only means to an end, to allow your territory to survive. One of the most extraordinary aspects of the game of go is that it has been proven that in order to win, you must live, but you must also allow the other player to live. Players who are too greedy will lose: it is a subtle game of equilibrium, where you have to get ahead without crushing the other player. In the end, life and death are only the consequences of how well or how poorly you have made your construction. This is what one of Taniguchi's characters says: you live, you die, these are consequences. It's a proverb for playing go, and for life.
Accomplishments don’t erase shame, hatred, cruelty, silence, ignorance, discrimination, low self-esteem or immorality. It covers it up, with a creative version of pride and ego. Only restitution, forgiving yourself and others, compassion, repentance and living with dignity will ever erase the past.
victimnoun \ˈvik-təm\ 1. The moment you tell everyone you have a mental disorder, in order to excuse your behavior.
Your dignity can be mocked, abused, compromised, toyed with, lowered and even badmouthed, but it can never be taken from you. You have the power today to reset your boundaries, restore your image, start fresh with renewed values and rebuild what has happened to you in the past.
He told us that nations of men fell into disorder, so nations of law were set up instead. He told us that nations of law then forgot justice and let the law become a Game, a Game in which the moves and the winning were more important than truth. He told us to seek justice rather than the Game.
Thus we have on stage two men, each of whom knows nothing of what he believes the other knows, and to deceive each other reciprocally both speak in allusions, each of the two hoping (in vain) that the other holds the key to his puzzle.
It did not seem odd to Max that what he had imagined about Stumps was really true, because this was exactly how games you made up worked. Of course they were true. In your mind.
I've come to the point where I never feel the need to stop and evaluate whether or not I am happy. I'm just 'being', and without question, by default, it works.
They will hate you if you are beautiful. They will hate you if you are successful. They will hate you if you are right. They will hate you if you are popular. They will hate you when you get attention. They will hate you when people in their life like you. They will hate you if you worship a different version of their God. They will hate you if you are spiritual. They will hate you if you have courage. They will hate you if you have an opinion. They will hate you when people support you. They will hate you when they see you happy. Heck, they will hate you while they post prayers and religious quotes on Pinterest and Facebook. They just hate. However, remember this: They hate you because you represent something they feel they don’t have. It really isn’t about you. It is about the hatred they have for themselves. So smile today because there is something you are doing right that has a lot of people thinking about you.
When you let go of control and commit yourself to happiness, it is so easy to offer compassion and forgiveness. This propels you from the past, into the present. People that are negative, spend so much time trying to control situations and blame others for their problems. Committing yourself to staying positive is a daily mantra that states, “I have control over how I plan to react, feel, think and believe in the present. No one guides the tone of my life, except me!
You may marry Miss Grey for her fifteen pounds but you will always be my Willoughby. My nightmare. My sorrow. My past. My mistake. My regret. My love.
In the game of life, we all receive a set of variables and limitations in the field of play. We can either focus on the lack thereof or empower ourselves to create better realities with the pieces we play the game with.
Every game is winnable if you change your mind about what the prize should be and your perspective about the players at the table.
You can't always expect people to apply your wisdom when they didn't use wisdom before they found themselves knee deep in their version of justice.
Insanity is everyone expecting you not to fall apart when you find out everything you believed in was a lie.
If I had known his favorite game was mental twister, I would have suggested a movie over game night.
Empowering Women 101: If a normal man wants you he will let you know. You won't have to guess. He will move mountains to bring you into his life. If he is abnormal he will string you along, drop a trail of crumbs and clues for you to follow, in order to keep you guessing. This type of man desires you, but doesn't value you.
If you act for self-gain then no good can come of it. If you act selflessly, then you act well for all and you must not be afraid.
I am convinced that the jealous, the angry, the bitter and the egotistical are the first to race to the top of mountains. A confident person enjoys the journey, the people they meet along the way and sees life not as a competition. They reach the summit last because they know God isn’t at the top waiting for them. He is down below helping his followers to understand that the view is glorious where ever you stand.
He cared less, so they cared more. He said it was beautiful. I knew he was broken.This was his game.
....finally I see that it’s never been me, just a blanket that keeps you warm. Easily tossed alongwhen something flashier or someone prettier comes along. Your heart I held so carefully, I see, this was all just a game...
His chief form of entertainment was reading. The last moments he was in a cabin were usually spent scanning bookshelves and nightstands. The life inside a book always felt welcoming to Knight. It pressed no demands on him, while the world of actual human interactions was so complex. Conversations between people can move like tennis games, swift and unpredictable. There are constant subtle visual and verbal cues, there's innuendo, sarcasm, body language, tone. Everyone occasionally fumbles an encounter, a victim of social clumsiness. It's part of being human.To Knight, it all felt impossible. His engagement with the written word might have been the closest he could come to genuine human encounters. The stretch of days between thieving raids allowed him to tumble into the pages, and if he felt transported he could float in bookworld, undisturbed, for as long as he pleased.
Leaving the group, he reclined on a couch, drank morosely, and watched people. He noticed the games they played with one another. They put on masks of civility, all while spewing their venom.
All other trades are contained in that of war.Is that why war endures?No. It endures because young men love it and old men love it in them. Those that fought, those that did not.That's your notion.The judge smiled. Men are born for games. Nothing else. Every child knows that play is nobler than work. He knows too that the worth or merit of a game is not inherent in the game itself but rather in the value of that which is put at hazard. Games of chance require a wager to have meaning at all. Games of sport involve the skill and strength of the opponents and the humiliation of defeat and the pride of victory are in themselves sufficient stake because they inhere in the worth of the principals and define them. But trial of chance or trial of worth all games aspire to the condition of war for here that which is wagered swallows up game, player, all.
Tis all a Checkerboard of Nights and Days Where Destiny with Men for Pieces plays: Hither and thither moves, and mates, and stays, And one by one back in the Closet lays.
Hell, any game that gives its players guns is probably not the kind that'll ever really let you go free.
Men are born for games. Nothing else. Every child knows that play is nobler than work. He knows too that the worth or merit of a game is not inherent in the game itself but rather in the value of that which is put at hazard. Games of chance require a wager to have meaning at all. Games of sport involve the skill and strength of the opponents and the humiliation of defeat and the pride of victory are in themselves sufficient stake because they inhere in the worth of the principals and define them. But the trial of chance or trial of worth all games aspire to the condition of war for here that which is wagered swallows up game, player, all.